![]() Including: buttons, graphics on the story-movie (the one where it shows your forces moving around with commentary). Quick Edit (): The newest SVN 5674 removes a lot of graphics in hardware mode, have to switch to software to see them. Best way to circumvent this is to move the camera away from the field, or deal with it as it only lasts for 10-15 seconds (spells). Even on the PS2, it would lag at certain parts, this is 'for the most part' normal (ironically, when the camera zooms out over-head when switching generals, it doesn't lag for me like it does on my PS2). Quick Edit: Those of you who might play through and notice lag spikes, it only happens during some spells (Gale, Meteor, Fireball) or when you are looking at the battlefield with all the units on the field. I will continue to update as newer pcsx2 versions are released. None of the bugs mentioned above are fixed in 5654. I've included some screens that are only accessible towards the end / after the game is beaten by both opposing sides.Īlso, I have tried the latest SVN 5654, I would suggest using SVN 5645 for now, since the newest version adds dash marks in between text, and you must access software mode (F9) to see the Triangle and Cross buttons on the screen. Update: The game is 100% Playable (with the bugs). Quick Edit: I have tried messing around with skipdraw, but with no results. I currently do not have screen shots for this bug (I reverted back) available upon request. (The Cross and Triangle are to appear when you load a game / save). Lastly, in the newest svn 5649, the confirmation buttons disappear. Tried to replicate it with SVN 5816, looks like it is fixed. For Sun Quan, his armor creaks, but he does not speak his dialogue, while 5 seconds later, the next guy to talk -> dialogue plays. The text appears, but no sound is played for his dialogue. In battle, these characters are able to cause earthquakes, summon lightning storms and hurl fireballs. Koei introduces elements of magic, especially with the portrayal of notable strategists such as Zhuge Liang and Sima Yi as sorcerers. The other bug is a bit harder to spot after you win a battle (can't recall the map, it's the one with the boats for Liu Bei), Zhuge Liang will give you a status report. In addition to the fantasized theme, Kessen II departs from its realistic predecessor. Fixed with SVN 5815 for NTSC-U, SVN 5816 for PAL. long flowing beards, dresses, hanging cloth, breast area) go in all different directions. ![]() The graphics attached to certain characters (i.e. I've noted that this may have been brought up before, however there is also 1 extra bug included with this thread post. Native x3 (Use Native for some speed-up, but no problems with x3) Game Fixes: Switch to GSdx to software rendering when a FMV plays Note: To remove bounding boxes around the spell 'Fireball' or 'Fireblast' turn off Texture Filtering in GSdx The Sharrans themselves believed this to be true, at least until the arrival of the Adumbral Calyx over Ordulin forced the Shadovar to look for other answers.1-17-2014 Tested with SVN 5816, all bugs are fixed! Plays 100% | 100% Perfect Graphics | 100% Sound / Video (Use Game Fix) ![]() You can help the Forgotten Realms Wiki by providing more information.įaiths and Pantheons depicted Kesson Rel (known there as Volumvax) as a traitor to Mask who received his quasi-divinity after millennia of loyally serving Shar. There, Kesson tricked them into freeing that portion of him residing in Furlinastis, and he was made whole again. Įventually, Mask selected new Chosen, Erevis Cale and Drasek Riven, who sought to return the sliver of Mask's divinity to their god, and they traveled to the Plane of Shadow. It is the first Fairy Tail game on the Nintendo DS developed by Hudson and it follows the story from the Macao arc to the Tower of Heaven arc. Fairy Tail: Fight Wizard Battle) is a video game of Fairy Tail for Nintendo DS. Kesson spent millennia searching for his lost divinity and eventually grew so weak that he couldn't leave the Plane of Shadow for long, then only the portion of that plane known as the Adumbral Calyx, and finally his spire within that pocket. Madoushi Kessen ( FAIRY TAIL Fear Teiru Gekit Madoushi Kessen, lit. Kessen Rukai's unique trait was the ability to reflect all forms of magic. They bound it into Furlinastis and hid it from him, breaking the soul spell he'd cast on the dragon in the process. They watched as his spell wreaked further havoc on the field before fading. It was by these dead demarchs that he was separated from the spark of divinity. In −646 DR, he moved the Hall of Shadows from Elgrin Fau to the Plane of Shadow and bound the shadow dragon Furlinastis with a soul spell and tasked him with killing the demarchs of Mask.
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